

- #Distance between powered rails minecraft install
- #Distance between powered rails minecraft full
- #Distance between powered rails minecraft code
Proper exception handling should be used for a full release). (Note that On Error shouldn't really be used, it is a sign of bad code, and should only really be used for quietening unfixed errors during development.
#Distance between powered rails minecraft code
Nice work, just a bit of constructive criticism for you:ġ) There is no exception handling for invalid data entry such as letters entered into one of the textboxs, here is some basic code to handle that for you to build upon. Anything else anybody wants? Gives me something to do at least, lol Might Convert to Java or C#/C++ (Tried it, did Visual but Java coding is annoying) (Hopefully I get some feedback besides just downloads? lol) Added Track Stacks (counts how many stacks needed) Added pictures for "Powered Rails on Hills/Slopes" for better clarification Added Calculation for Powered Rails on Hills/Slopes Moved "About, Questions, and Help" into Toolbar Disabled Keypress of everything except for numerical values and backspace (no more crashes due to letters) Fixed a Typo and Rearranged Entities for Better Organization Added Detector Rail Calculation (With Materials)

Added Powered Rail Calculation (With Materials) Added Little Notepad field for quickly jotting down distance notes Minecart & Ingots for Minecarts field! Calculates how many minecarts you need for each different type of booster you have! Added an Approx time gathering materials field (For fun and basically because I was bored)
#Distance between powered rails minecraft install
Self updating system! (If you install the program) Repaired Diagonal Calculation (A lot more accurate than previously) Added 4 Booster Fields (Allows you to add specific number of extra tracks as well as the quantity of each type of track) INSTALL = Installs the program files into your system (which you can uninstall like a normal program) Not fully tested yet (but seems like it works) You can either use the EXE file or Install the Program to your system.ĮXE = Simple EXE translation of the Program (written in VB6). It's recommended that you find the distance from the beginning of a track to just before it curves, and then after the curve to the end of the track for a more accurate calculation. Note: This program will exactly calculate the distance between two points in a straight (or elevated) line, but may not be so accurate if the track has additional bends or is diagonal. Click "Add to Calculation" and without closing the window, click "Calculate" on the Main Window. Enter the Amount of Track needed for a single type of booster, and how many of that type of booster you need (You can have up to 4 different booster types)Ĥ. Choose a preset distance of each powered rail or insert your ownģ. Insert your location on the XYZ locationsĥ. Click the "Powered Rails on Hills" CheckboxĤ. Insert the amount you need and press "Calculate"ģ.

Choose a preset distance of each powered rail or insert your ownĢ. The program also calculates how much Iron Ingots and Sticks you'll need to create the rails for the Track you need! (It even rounds up to the exact amount you need!)Ģ. Copy the whole number from your beginning track location into the "Location 1" field, as well as your ending track location in the "Location 2" field. Press F3 in game to find your X, Y, Z locationĢ. Well this very lightweight program I made will do all of guesswork for you.ġ. I've been playing MC for a while now, and I've just started to make towns and simple railways to connect between them, but soon after I started making bigger, longer tracks, I found out how tedious and annoying it is attempt to guess at how many rails you'll actually need to finish a line. MC Rail Calculator Tool, it does what it says!
